A curated list of terms used throughout the realm, stemming from the language of the ancients.

Ala

noun
pronounced AH-lah

  1. land, island, or designated place

The Murasu crossed the wooded ala to reach the sacred grove.

Alu

noun
pronounced AH-loo

  1. a city or town of notable size or importance

Trade flowed through every street of the alu.

Alsinu

noun
pronounced ahl-SEE-noo

  1. twin city formed from two settlements joined as one
  2. the largest city in Brakenwyke

Legends say the first kings of Alsinu ruled from divine thrones.

Erṣetu

noun
pronounced ER-seh-too

  1. land of the dead; the realm beneath the living

The orcs guard the entrance to the gates of Erṣetu.

Ḫuršān

noun
pronounced khur-SHAHN

  1. wild, unbound magic of ancient origin

The ritual faltered when a surge of Ḫuršān erupted from the stones.

Ḫuršān’ala

noun
pronounced khur-SHAHN-ah-lah

  1. land of wild magic; a vast forest province steeped in arcane energy

Travellers avoid the heart of Ḫuršān’ala where the trees whisper truths.

Murasu

noun
pronounced MOO-rah-soo

  1. wildcat; a swift and feral hunter of the deep woods

The Murasu watched from the branches, silent as falling snow.

Naga

verb
pronounced NAH-gah

  1. to float; to rise or hover without support

The stone began to naga, glowing with faint violet light.

Naga’alu

noun
pronounced NAH-gah-AH-loo

  1. floating town suspended above the land
  2. home to the cloister of Arcanis

Magic users from across the realm flock to Naga’alu.

Šaḫrūti

noun
pronounced shah-KHROO-tee

  1. deep woods or ancient forest; a wild, primeval stretch of woodland often tied to old magic

Few dared to wander into the šaḫrūti, where even the wind seemed to watch in silence.

Sin

noun
pronounced SEEN

  1. twin; one of a pair born or formed together

The sin towers cast identical shadows across the valley.